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AI Insights · Timothy · January 2022

Top 5 Tennis Games on Android in the Middle East: Q4 2021

In Q4 2021, top tennis games like Tennis Clash and Tennis Manager Mobile showcased varied performance in downloads, revenue, and active users in the Middle East.

Top 5 Tennis Games on Android in the Middle East: Q4 2021

Throughout Q4 2021, the top five tennis games on Android in the Middle East exhibited distinct trends in weekly downloads, revenue, and active users. Here are the highlights from Sensor Tower's data.

Tennis Clash: Multiplayer Game by Wildlife Studios saw fluctuating weekly revenue, peaking at about $6.2K in late November, while the lowest revenue was around $3.9K in early December. The app's weekly downloads showed significant variation, reaching a high of 17.3K in late November and a low of 4.1K in early November. Weekly active users for the game experienced a steady increase, peaking at approximately 126.6K in late November before gradually declining to around 99.9K by the end of December.

Tennis Manager Mobile from ReboundCG had a more modest performance. Weekly revenue remained relatively low, with minor peaks such as $125 in mid-October and $93 in early October. Weekly downloads were also limited, reaching a maximum of 62 in late November. The app's active users showed slight fluctuations, peaking at 116 in mid-December before dropping to 57 by the end of the month.

Tennis Go: World Tour 3D by MAFT Wireless had a minimal presence in terms of revenue, with peaks of $107 in late September and $102 in mid-October, but mostly hovered around negligible amounts. Weekly downloads varied, with a high of 54 in mid-October and a low of 2 in early November.

Ultimate Tennis: 3D online spo by Metaverse Labs Inc displayed steady download numbers, averaging around 250-300 downloads per week, with a peak of 300 in late November. The app's revenue was modest, peaking at $28 in late December. Weekly active users remained fairly consistent, ranging from 550 to 650 throughout the quarter.

Lastly, 3D Tennis by Mouse Games saw consistent weekly downloads, averaging around 500-600 with a peak of 642 in mid-October. The app's active users showed a slight downward trend, starting from 7.2K in late September and ending at 5.7K by the end of December. Revenue was minimal, with a few weeks showing small amounts like $27 in mid-December.

For more detailed insights into these trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022